Here’s a custom 1/6th scale figure of Haohmaru from the famous 16-bit videogame series by SNK, Samurai Shodown (aka Samurai Spirits). Without question, Sam Sho is my fave fighting game series of the 16-bit videogame era. The supreme pixel art, the music, the mood and the overall style were just unbeatable for their day and still hold up nowadays. Here’s my tribute to the hero of the series, Haohmaru.
In terms of visual style, I wanted to mimic the original Samurai Shodown concept art which has an “anime yet still somewhat realistic” style.
I made the clothes and sculpted the base. The head is a recast of a Medicom superhero head but with new sculpting to give the Haohmaru feel.
Hi Guys! Here’s Iori Yagami, one of the marquee characters from the long-running King of Fighters videogame series. He’s been in almost every KOF game since the series started in 1994 and is definitely the series’ most popular original male character (Terry Bogard was from Fatal Fury, not KOF). He wields the telekinetic powers of the Orochi flame and serves as the antagonist/frenemy to series hero, Kyo Kusanagi.
I’ll level with you: I don’t use Iori when I play KOF. He’s cool but never been my fave. However, I came across Hot Toys’ old & really crappy year 2000 Iori figure for a cheap price and I wanted to see if it was possible to salvage it. Hard to believe now, but Hot Toys sucked back then – this was before they hired world class customizers for their design team – so I thought it would be a nice challenge to improve on it. Google “Hot Toys Iori” to see the original figure.
The original HT pieces left are the black jacket, white shirt, and pants. I refit the clothes slightly, replaced snaps with thin velcro, rearranged buttons, and cleaned/starched the whole thing. The material is still too thick, but the work to fix that would be so extreme that I may as well sew clothes from scratch. The hair is also from the original figure, but repainted and hollowed out. I made the neck choker.
Head is recast & sculpted over VeryCool head. Hands are from misc brands. Flames are Japanese hobby flame dio pieces.
I had to repaint the hair, head, and body several times to get the right look and style. If you look closely, the first picture is actually from an older paint job so you can see the hair has less shading & detail. It just didn’t look good, so I redid again in more of a PlayArts style with the over-the-top gradients. 🙂
Thanks for looking!
Cool guys must turn away when you’re speaking with them, you see. 🙂
Hi Everyone! Here’s a custom 1:6-scale figure of William “Bill” Overbeck from my favourite zombie game of all time, Left 4 Dead! L4D was the first and only game to make me feel real fear, tension, panic and excitement — I felt like I was actually in a zombie apocalypse. Needless to say, it freaked me out. No game has accomplished that since! It also taught me that I’d likely go nuts from tension (laughing uncontrollably, guns blazing) in that kind of extreme life-or-death situation if I’m not well-prepared for it. 😉
Anyways, Bill is one of the 4 memorable heroes from the game, he’s a crusty Vietnam vet & all-around bad ass. As you can imagine, this game holds a special place in my heart, so I really tried to do the character justice. I’ve been planning a figure of him since the game came out, over 7 years ago!
Beret – BBI, colored, printed & glued new special forces patch (De Oppresso Liber!)
Head – Kaustic Plastik, slight painting to bring out lines in face
Cigarette – Wire from a trash twisty tie, rolled in apoxie sculpt, painted (the wire sticks out and makes it easy to subtly insert into head plus change the angle of the cig)
Body – Enterbay old guy body, repainted to match head’s color
Jacket – Dragon, re-colored, weathered
Shirt – Fodder, weathered
Pants – Sideshow, heavily weathered
Boots – ACE, heavily weathered
M16 – BBI, added the light & pressure pad, repainted & weathered
Does anybody else remember Capcom’s Dead Rising? It was an early Xbox 360 videogame and one of the first major zombie games of the new millennium. Here’s my take on the game’s hero, investigative reporter Frank West. Frank’s an abrasive and sarcastic kind of guy but he has a heart of gold and does the right thing when it counts. He’s one of the few characters of that generation of gaming that I still remember, so that’s gotta count for something.
For this figure, I tried to recreate the look of the game where the characters look blocky, yet have realistic skin textures. The head is a crazy dummy (i think) head which I re-sculpted to look cartoonier and irritated, just like Frank. Chainsaw is some Power Team POS that I repainted and weathered.
Anyways, here’s a preview. I’ll shoot better pix once I’ve weathered & re-done all of the zombies for my shelf dio.
Geese Howard is the main villain from the classic arcade / videogame series The King Of Fighters & Fatal Fury from SNK. The crime boss of the fictional South Town, Geese lords over the city from high atop his skyscraper, Geese Tower. He would be a forgettable late 1980’s villain were it not for the way his design ingeniously combines multiple villain archetypes of that era. He’s a muscular blonde fighting giant (think Dolph Lundgren) and cocky corporate businessman (think evil Wall Street raiders, Kingpin) who wears traditional Japanese clothes (think samurai/ninja movies) who always has at least one floor of his skyscraper decorated like an ancient Japanese temple. The visual design is striking and his in-game moves are typically aggressive and mean-looking. Overall, I just think Geese Howard is a cool-looking character and I’m happy to create what I believe is the first 12″ figure of him ever made.
Clothes – Handmade
Head – Medicom military, resculpted expression heavily to create his signature evil smirk
Body – DC Deluxe with resculpted neck and upper chest
Hands – DC and WWE